Of Crawling and SCRUM-tastic Sprints: A Game Development Adventure towards a Triumphant Release, with Bugs and Mead to Spare!


Greetings fellow gamers!

While our crawling skills have levelled up, we must admit that we've hit a snag in the quest to meet our demo deadline. Fear not, for we have concocted a new strategy that's sure to keep the adventure going!

Introducing our barebone weekly release cycle, complete with occasional bugs, spelling and grammar goblins - er, mistakes. We're adopting a SCRUM-tastic approach to iterate faster and embark on shorter sprints.

So let's raise a glass of virtual mead to progress and perseverance, and continue our journey towards a triumphant game release!

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